Published On: Friday, February 26, 1999
- Which games have you personally worked on in the
past?
I started by designing, programming and doing a lot of the
art for a strategy arcade gamecalled Chaser - which in
1990 was published by Sirtech Software. That was my
first publication. Before that I made some shareware
games - one called Space Miner and a few others.
My next game was Jagged Alliance - it took a few years
(try four I think) because for the most part I was the only
programmer and it turned out to be a pretty huge game
(for one programmer anyway). At that time, the entire
team consisted of three people only.
After Jagged Alliance, I did Deadly Games - I was lead
designer, producer and lead programmer on that one
(wore many hats!).
I contributed some design to Wizardry Nemesis, but not
too much as I was pretty tied up with JA Deadly Games.
After that, I started on JA2, which as you know, we're
finishing up. I'm NOT the lead programmer on this one,
I'm just designing, directing and producing. I did some
small coding parts and all of the NPC scripting though
(gotta get my hands dirty!).